Developer Blizzard Entertainment had a bit of help getting Overwatch‘s shooting just right. Being the studio’s first first-person shooter, Blizzard called in Treyarch’s Call of Duty: Black Ops 3 team for help.
Treyarch assisted in one particular area—aim assist. “If you’re not familiar with the terminology, aim assist isn’t ‘auto aim,’ it’s just the game making it a bit easier to keep your crosshairs on the target,” assistant game director Aaron Keller told GamesRadar.
Aim assist is frequently used in console shooters, Keller added, making it something the Black Ops team is “quite familiar with.”
And it’s not the first time Blizzard has worked with Activision studios. Apparently, Blizzard’s World of Warcraft team collaborated with Bungie during Destiny’s development period, consulting on content creation.
“And we’ve gone to Treyarch a number of times and talked to them, whether it’s about some of their guts of the engine features, or whether it’s about tuning changes,” Keller said. “And they’ve come out and looked at some of our stuff, too.”
Additionally, Keller mentioned that Blizzard will “strive to have as much parity as possible” regarding game updates for all platforms. Big updates are expected “to be as close to same-day ship” on Xbox One, PlayStation 4, and PC. Smaller fixes could have a bit more variety when it comes to timing.
Overwatch is scheduled to release on May 24. Overwatch’s open beta period begins May 3, and IGN will be streaming the game when it begins.
Nicole is a freelance writer for IGN. You can follow her on Twitter.