“We feel it’s better to give a little more time to development than before.”
Capcom has restructured its development periods “for a small number of titles,” the developer announced during its annual financial earnings call.
To ensure games are up to standard, Capcom will carry out development in a way that “prioritizes completeness” over firm “development deadlines.” For example, many—including Capcom—believe “some aspects of Street Fighter 5” could have used “more polish” at launch.
Street Fighter 5 was plagued with server and matchmaking issues, and was generally missing a lot of content.
“Accordingly, we feel it’s better to give a little more time to development than before, and have made slight adjustments to our portfolio,” Capcom CEO Kenzo Tsujimoto said.
The developer did not mention exactly which games have had schedule adjustments.
“For games to be hits at the global level, they must be high quality,” he added.
In May, it was revealed Capcom missed its original sales target for Street Fighter 5.
Street Fighter 5 earned an 8.0 out of 10 in IGN’s review for its “diverse cast” and “focus on fundamentals,” though the game was “disappointingly thin in single-player content.”
Nicole is a freelance writer for IGN. You can follow her on Twitter.